http://repositorio.unb.br/handle/10482/17949| File | Description | Size | Format | |
|---|---|---|---|---|
| 2014_RafaelPereiradeAraujo.pdf | 3,11 MB | Adobe PDF | View/Open |
| Title: | Imersão e Heads-Up Displays (HUDs) em videogames |
| Authors: | Araujo, Rafael Pereira de |
| Orientador(es):: | Souto, Virgínia Tiradentes |
| Assunto:: | Vídeo games Ambientes virtuais compartilhados Design - interface Heads-up display (HUD) |
| Issue Date: | 20-Apr-2015 |
| Data de defesa:: | 10-Dec-2014 |
| Citation: | ARAUJO, Rafael Pereira de. Imersão e Heads-Up Displays (HUDs) em videogames. 2014. ii, 93 f., il. Dissertação (Mestrado em Design)—Universidade de Brasília, Brasília, 2014. |
| Abstract: | This study aims at investigating the effects of the Heads-Up Display (HUD) in the phenomenon of immersion in videogames. This investigation is directed at verifying the influence of the HUD and understanding how and to what extent this element affects the experience of immersion for the player. Immersion is considered an important phenomenon in videogames by specialists and gamers alike, and is also present in other media such as literature and cinema. The choice of the HUD as subject is justified by its presence on most videogames and on the lack of academic references focused on the subject. This study presents an analysis of recent literature on videogames and immersion, which is complemented by case studies and data collected directly from videogame users in questionnaires and focus groups. It is verified that the HUD affects the experience of immersion in videogames in both positive and negative ways, according to the amount of information it presents to players and the visual interference it has on the game screen. The study then presents guidelines aimed at helping developers in designing HUDs with positive effects on the experience of immersion, as well as suggesting paths to further studies on the subject. |
| metadata.dc.description.unidade: | Instituto de Artes (IdA) Departamento de Design (IdA DIN) |
| Description: | Dissertação (mestrado)—Universidade de Brasília, Departamento de Design, 2014. |
| metadata.dc.description.ppg: | Programa de Pós-Graduação em Design |
| DOI: | http://dx.doi.org/10.26512/2014.12.D.17949 |
| Appears in Collections: | Teses, dissertações e produtos pós-doutorado |
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